Winter Sudoku

Play a calm winter picture Sudoku with snowy tiles, optional numbers, kid-friendly 4x4 and 6x6 boards, and a full 9x9 challenge.

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Winter Sudoku Complete!

Fresh tracks. Every winter tile is exactly where it belongs.

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Made and maintained by Brian Hamilton and Karan Hamilton.

Brian builds the playable puzzle tools, while Karan helps test clarity, difficulty feel, and the player experience.

Playable puzzles and controls are tested in the browser for rule accuracy, usability, and a clear solving experience. See how we make and test puzzles, our editorial standards, or report a problem.

What is Winter Sudoku?

Winter Sudoku brings nine cold-weather pictures to a classic sudoku grid: snowflake, snowman, mitten, scarf, sled, ice skate, hot drink, evergreen and mountain. Each appears once in every row, column and box. The season changes; the rule doesn’t. How the Pictures, Numbers and Both views work, and what each level starts you with, is set out on our themed sudoku page, alongside the other 20 games.

It is not the Christmas board, on purpose. Christmas Sudoku has a short season; this one is for the long part of winter, with no Santa, no gift and nothing that looks out of place in the grey first week of February. The two sets share a single picture, the ❄️ Snowflake (6 on the Christmas key, 1 here), and the tree has lost its decorations: the Christmas game’s 🎄 Tree is the plain 🌲 Evergreen here. New Year’s Sudoku has the countdown on the 31st; from January on, this is the board. And it works whenever winter happens to fall, so in the southern hemisphere it is a July puzzle.

Snowman, mitten, sled: what does each board size add?

Each bigger board adds pictures in a fixed order, and this set dresses in layers, like someone getting ready to go out in the cold:

BoardThe layerPictures it adds
4×4The weather and the wardrobe❄️ Snowflake 1, ⛄ Snowman 2, 🧤 Mitten 3, 🧣 Scarf 4
6×6The reasons to go out🛷 Sled 5, ⛸️ Ice Skate 6
9×9The view, and something warm☕ Hot Drink 7, 🌲 Evergreen 8, 🏔️ Mountain 9

Names and numbers come from the key above the board, and the numbers are the ones you see in the Numbers and Both views. A 6×6 deals the first six pictures, a 9×9 all nine.

So the hot drink only turns up once you take on the biggest board, which feels about right. The house rule at our table: one finished 9×9 earns one real hot chocolate, and the level sets the number of marshmallows. The Scarf and the Hot Drink also come round in Fall Sudoku, where they are 8 and 9, so read the key if you switch games in Numbers view.

On a phone the nine are easy to tell apart. Across every board size, phone-width on Windows and in either theme, the woolly pair never blurred: Windows draws the Mitten as a purple glove and the Scarf in pink and red. It is a glove because the Mitten is the emoji Unicode calls GLOVES, fingers and all, so a child who says “glove” is right. The picture that needs explaining is the Snowman, who wears a blue scarf of his own; that scarf is part of the snowman, not the Scarf tile. Another phone draws all nine its own way, but the numbers stay put: the Mitten is always 3 and the Scarf 4.

Where do you start on Expert when no square is obvious?

Expert deals the fewest pictures: 12 on a 6×6 board, against 22 on Easy. That changes where you look more than what you need to know. With fewer pictures around it, a square has fewer ruled out, so squares with only one picture left, the usual way in, are scarce. On the board below there are none.

An Expert board with no obvious square — before An Expert board with no obvious square — the Scarf's one place in the top-left box. pattern cells R2C2. pivot R1C6, R4C3. eliminations in R1C1, R1C2, R1C3, R2C3. candidates removed: Scarf in R1C1; Scarf in R1C2; Scarf in R1C3; Scarf in R2C3. A real 6×6 Expert board from this game, as it was dealt: 12 pictures given, 24 squares to fill, and not one of them down to a single picture. So start from a picture instead. Where can the 🧣 Scarf go in the top-left box? The box holds only the Mitten at R2C1, so five squares are open. The Scarf at R1C6 rules out R1C1, R1C2 and R1C3 along row 1, and the Scarf at R4C3 rules out R2C3 down column 3. That leaves R2C2 for the Scarf, though by itself R2C2 could be any picture but the Mitten: its row, column and box hold nothing else. 🧣 🧣 🧣 🧤 ⛄ 🧣 🧤 ❄️ ⛄ 🧣 🛷 ⛸️ 🧣 ⛄ 🧣 🧣 ⛸️ 🧤 ⛸️ 🧤 ❄️
A real 6×6 Expert board from this game, as it was dealt: 12 pictures given, 24 squares to fill, and not one of them down to a single picture. So start from a picture instead. Where can the 🧣 Scarf go in the top-left box? The box holds only the Mitten at R2C1, so five squares are open. The Scarf at R1C6 rules out R1C1, R1C2 and R1C3 along row 1, and the Scarf at R4C3 rules out R2C3 down column 3. That leaves R2C2 for the Scarf, though by itself R2C2 could be any picture but the Mitten: its row, column and box hold nothing else.
An Expert board with no obvious square — after An Expert board with no obvious square — the Scarf placed. pattern cells R2C3. pivot R2C2, R1C5. The Scarf written in at R2C2, drawn faint. The ⛄ Snowman had two places in the top-left box, R2C2 and R2C3, because the Snowman at R1C5 keeps it out of row 1. With R2C2 taken, R2C3 is the Snowman. R2C3’s own marks did not change, and it could still hold the Snowflake, the Sled or the Ice Skate; what changed is that the Snowman lost its other place. From there, singles alone finish the board. 🧤 ⛄ 🧣 🧤 🧣 ❄️ ⛄ 🛷 ⛸️ ⛄ 🧣 🧣 ⛸️ 🧤 ⛸️ 🧤 ❄️
The Scarf written in at R2C2, drawn faint. The ⛄ Snowman had two places in the top-left box, R2C2 and R2C3, because the Snowman at R1C5 keeps it out of row 1. With R2C2 taken, R2C3 is the Snowman. R2C3’s own marks did not change, and it could still hold the Snowflake, the Sled or the Ice Skate; what changed is that the Snowman lost its other place. From there, singles alone finish the board.

Both moves are hidden singles: instead of asking what goes in a square, you pick a picture and ask where it can go. The themed sudoku page draws the same move in a box of an Easy board, where the square could hold three pictures; here R2C2 could hold five. Ten fewer pictures leave every square more open, as the counts below show. If you keep pencil marks, Auto Notes fills R2C2 with five of them and gives no hint which is right. The box does.

What twelve pictures take away

We dealt 200 Easy and 200 Expert 6×6 boards from this game’s own generator and counted, before any move, the empty squares already down to one picture. Every Easy board had at least 3, and the median was 8. On Expert the median was 2, and 9 boards in 200 had none at all; the board above is one of them. An empty square could still hold 1.5 pictures on average on Easy, and 2.6 on Expert.

What can you play on a snow day?

This board earns its keep on the days winter cancels everything else: snow days, sick days home from school, and the long dark evenings after the decorations come down. It is a snow day that needs no snow, and even the Snowman is the emoji Unicode calls SNOWMAN WITHOUT SNOW. A 6×6 by the window while it sleets asks nothing of anyone except the one rule, and the board waits in your browser, and a puzzle left for the sledging is still there when the gloves come off. Finish it and the game signs off with “Fresh tracks.”

For the youngest, the 4×4 deals only the snowflake, the snowman, the mitten and the scarf. Sudoku for Kids has a way to teach the rule at home, and once a child would rather count than look, 4x4 Sudoku swaps the pictures for 1 to 4.

Looking for a snowflake-shaped puzzle?

This page dresses ordinary sudoku in winter pictures. Snowflake Sudoku is a different puzzle on a different grid: six hexagons set in a ring, each cut into six triangles, with 1 to 6 once in every hexagon and every line of six triangles. It is played in digits, not pictures.